MyWebAR Knowledge Base
Language Eng
Language Eng
  • Knowledge base for MyWebAR developers
  • GETTING STARTED
    • Signing Up
    • Dashboard Overview
    • Editor Overview
  • PLANS AND SUBSCRIPTIONS
    • Free 14-Day Trial
    • Upgrading Your Plan
    • Commercial Plans
    • Plans for Education
  • CREATING WEBAR PROJECTS
    • Project Types
    • Multi-Image Projects (Books)
    • Adding Objects
    • How to add a 3D model from the library of 3D models
    • How to add 3D models from Sketchfab
    • Object Properties
    • Buttons and Actions
    • Video Playback
    • 3D Animations
    • Project Analytics
    • How to make a good trackable image for augmented reality
    • Optimizing And Preparing 3D Models For Loading
    • How to work with plugins
    • How to make AR portal in MyWebAR
    • Video Tutorials
  • WEBAR CUSTOMIZATION
    • Custom WebAR Domain
    • Using External File Server
    • WebAR Embedding
  • PRO EDITOR
    • How the Pro Editor works
      • Interface Description
      • Basic features
    • Current restrictions
      • An Example Of Integration Of A Ready-Made Script
      • Particle Creation In The Pro Editor
      • Working With Video
      • Working With 3D Object Animations
    • Code placement requirements
      • Working With The Camera
      • UI Creation
      • Loading objects using the basic class - loader
    • The Cases
      • Adding Images
      • Lens Flare Effect
Powered by GitBook
On this page
  1. GETTING STARTED

Editor Overview

PreviousDashboard OverviewNextFree 14-Day Trial

Last updated 3 years ago

Creating a new project or editing an existing one will get you to the Editor window.

This is where you can add objects to your augmented reality scene, adjust their position and size, assign interactive actions and more.

On the left side of the Editor you can see the AR content panel, where you can add different kinds of content to your scene, including:

• Images • Videos • Green Screen Videos • Sliding Videos • 3D Models • Texts • Light Sources • JavaScript Code (Json MAE)

In the middle of the Editor you can see the 3D workspace reflecting your augmented reality scene. Depending on the type of project you can also see a QR code or your target image there.

All content that you add using the AR Content panel will appear here.

On the right you will find the Properties panel where you can adjust the size, position and rotation of a selected object in the Appearance tab.

You can also assign interactive behaviors to your objects using the Actions tab of the Properties panel.

In the top bar of the Editor you will find the following buttons:

Preview — test your AR scene without running it on a mobile device.

Save — save the changes you've made to your AR scene without making them public

Project Settings — manage your project's name, URL, QR code appearance, customize the loader image, add a logo to the AR camera, upload an HDRI, change image target and more

Publish — make the changes you've made public and available to all users

Get QR Code — generate and download the QR code users can scan to access your webAR experience